An interactive physics engine & library.
- physics-engine
- box2d
- physics-simulation-library
- physics-2d
47,133 repositories indexed
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An interactive physics engine & library.
A delightfully simple 2D game engine.
Cross Platform D-Lang Game Engine with scripting support
A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
Cute puzzle platformer starring a cleaning robot on post-apocalyptic Earth
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
Play Mario Kart: Double Dash!! online on Windows. Project Tandem is a native PC recompilation with 2-8 player solo/shared-kart multiplayer, widescreen, and mouse/keyboard controls. Requires your own compatible USA disc image.
A CHIP-8 interpreter, assembler and disassembler in C
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
Forza Motorsport 4 recompilation based on ShiftGlue
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
Resident Evil Outbreak native PC port: static recompilation of the PS2 game with online co-op (openSNAP), randomizer, cheats, controller support and 4K video settings.
Open source emulator for the Nintedo Switch 1 and 2. Highly work in progress
zero-dependency cross-platform builder for LÖVE to export games to Windows, MacOS, and Linux
Static recompilation of Zelda: Tears of the Kingdom 1.0.0 to Linux / Steam Deck. Bring your own dump and keys; no game code or data included.
An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy
Due to popular demand I have added my ZX Spectrum emulator
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.