J2ME emulator for Android (unofficial fork of https://github.com/nikita36078/J2ME-Loader)
- android
- j2me-emulator
- java
- opengles-android
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J2ME emulator for Android (unofficial fork of https://github.com/nikita36078/J2ME-Loader)
Easy to use cross-platform 2D game library for C++
A 2D platformer written in Ruby.
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
World building for everyone
:notes: Competitive, multiplayer, realtime, guess the song game
A music player library for the PSG audio channels of the GB, GBC and GBA.
Ark -- Archetype-based Entity Component System (ECS) for Go.
OpenLieroX - Liero clone / Worms realtime / 2D shooter
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
Caesar III (Open source remake)
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
CLI to build and publish Godot games to the App Store and Google Play - no Xcode or Android Studio required.
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
F# RISC-V Instruction Set formal specification
🔴🔵 Connect Four game in JS + Canvas
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Common Lisp 3D/2D Graphics Engine for OpenGL
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
Cyberpunk-inspired puzzle game prototype created with Flutter and Flame #Hack20 #FlutterHackathon
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
HTML5 port of the indie platform game Emberwind.
MaterialCraft: An open-source, node-based material designer written from scratch in pure Rust