Godot template repository for my programs
- game-development
- godot
- template
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Godot template repository for my programs
Quickly generate ready-to-use AnimationPlayer directly from your sprite sheets within the Godot editor.
:green_heart: A minimal Love2D animation library
as3isolib,v1 - The new home for the as3isolib.v1 project previously hosted on Google Code.
CengBall: Soccer programming game with 2D simulation.
A cookiecutter template for Common Lisp videogame projects
An Aseprite File Parser for Heaps
BNETDocs, the documentation and discussion website for Blizzard protocols
Simple haxe network library
gdstats provides common statistical distributions in Godot 3.0
A simple web-based tool for Spriting and Pixel art.
A simple GameBoy tile editor written in C using ncurses
Intuitive and extendable Luau provider framework
Crypto Puzzles is a tool and library to provide a bunch of functions for encryption or pseudo encryption as puzzles or brain teasers. Awesome for kids but some puzzles are also a challenge for adults.
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
Library of constructors operating and improving primary GameMaker functionalities.
An animation library for Love2D with unique features
An easy way to export and deploy PICO-8 projects to itch.io
🌌 A script to generate starfields in GameMaker’s GML language
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Gameboy boilerplate to get started quickly
Our entry for the gbjam 2016
A console emulator for preact.
A set of tools to use with the PlayCanvas REST API for common jobs such as downloading a build and archiving a project