Highscores & Trophies for your GameMaker Game
- game-development
- gamedev
- gamemaker
- gamemaker-language
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Highscores & Trophies for your GameMaker Game
GameMaker bindings to the FMOD Studio API
A module to decode/encode xml into a tree structure
Time::Span String Converter Shard for Crystal
Fast YAML and JSON parsers for Common Lisp
A pure JavaScript XML-RPC client and server for Node.js. Patched for use with Homematic CCU
Gremlin-Server client with ad-hoc extensible, reactive, typeclass based API allowing for using turing complete graph traversal language gremlin to query graph databases from browser
An Icon classifier made with TFLite Model Maker and deployed to Android with ML Model Binding.
Conflict-free merge for DataFrames, JSON, ML models & distributed agents — powered by CRDTs. The first merge library where every operation is mathematically guaranteed to converge.
2048 game: merge equal tiles until you add up to 2048
The simplest YAML to ENV config loader in Crystal
Minimalistic monad syntax for OCaml.
Collect and view OSS cryptocurrency development.
A standalone JS bundle that contains Polkadot{JS} libraries
XitoSBML - the spatial SBML plugin for ImageJ
Blazor WebAssembly Standalone App with OIDC Authentication
A very simple JSON-REST client to TinkerPop 3 Gremlin Server
Better OpenTofu & Terraform Plans
My Essential Tools: List of useful digital tools for everyday use
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
Writing HTML/HTMX in pure go
Basic Vert.x service to generate html from markdown over the event bus
Example of implementing Support Vector Machine (SVM) with RBF (Gaussian) kernel in Ruby using rb-libsvm. .