Advanced Developer Async Programming Toolkit
- game-engine
- event
- framework
- async
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Advanced Developer Async Programming Toolkit
SwiftDisc is a lightweight, native Swift library designed for building powerful Discord bots on iOS and macOS
JS implementation of nimn specification
An Online Application to generate AWS IAM permissions required for deploying a Serverless Framework stack.
:video_game: Gameboy ROM for cartridge dumping
Next Generation of Apex Development
Experiments with procedurally-generated worlds, XNA, and design patterns
Retriable.cr is a simple DSL to retry failed code blocks
HSL colors in LÖVE
PoC for using Vert.x in EC2. Using the event bus bridge to Node. Setting up clustering in EC2. Possibly more.
Golang text Transliterator (i.e München -> Muenchen)
BTM: A localization and translation tool for Delphi applications
Give your AI agent a wallet, email, phone number, and instant access to paid MCP tools — web search, image/video/music gen, X search, SMS, voice calls, code execution, and more. Works with Gemini CLI, Claude, and any MCP client.
WebExtension Target for Webpack 5. Supports code-splitting and HMR.
MCP server for Git with local Ollama — zero tokens for git operations
Docker image to host IPFS HTTP gateway with support for pin listing and easily adding content
A guide to help people learn how to make bots for Steam.
Mac OSX desktop client app to scan for Physical Web (Eddystone) bluetooth beacons
CMake plugin composer.
A portable reader and bridge for interacting with Objective-C and Cocoa
A fan-made demake of Evoland on GameBoy
A C++ Library for Linux based single board computers ( sbc ) to drive electronic displays. Developed and tested on Raspberry pi (5, 4 & 3).
ASDF system dependency visualizer
Code formatter for common lisp.