Controller Utilities for libGDX
- libgdx
- gamepad
- game-controllers
- scene2d
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Controller Utilities for libGDX
An experimental p2p multiplayer game made in HTML5/Phaser using WebRTC in 48 hours for Ludum Dare
Live updating audio system for GameMaker
A gameboy game written in C using GBDK based on the modern classic Chrome offline game
A flexible and extensible command framework for Roblox
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more
A plugin for Godot Engine which will let you take beautified snapshots of your code within the Editor. Configure the frame as you like, with GDScript syntax already highlighted.
UI framework for GameMaker
Export games made in LOVE2D to Windows, Mac, and Linux
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
A script editor plugin for Godot 4.4+. Adds top tabs, outline panel, better navigation, and customizable styling. Based on Script-IDE by Marius Hanl.
The Dream Show Adventures team submission for LD29.
Comprehensive experience management for Roblox Luau.
SteamBot fork that provides an easy-to-use Trade Offer library and a true generic inventory interface.
Antialiased primitives library for GameMaker
Miniature delta time and time dilation library for GameMaker
Head tracking module for Godot game engine, using OpenCV with GPU support.
Game distributer for downloading, running and syncing your games
Game to pop pimples using the awesome Godot Engine
.obj/.mtl loader, written in native GML, for GameMaker
🌕 Simple and fun UI syntax for Löve2D
Godot engine module for rendering Adobe Flash / SWF assets natively in-engine.
A fan-made demake of Evoland on GameBoy