A haxe programming library for beginners. Powered by OpenFL and Starling.
- openfl
- haxe
- starling
- framework
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A haxe programming library for beginners. Powered by OpenFL and Starling.
Practical volume computation and sampling in high dimensions
gRPC Network Operations Interface (gNOI) defines a set of gRPC-based microservices for executing operational commands on network devices.
BLE SDK for Android (v4.3 or above)
Flexible retries library for Clojure
Notable - a simple note taking application
CAN bus simulator on the Rasperry Pi
Free, open-source local file converter. Native macOS app + early Windows/Linux desktop edition. Batch images, PDFs and optional FFmpeg media. GPLv3.
Haeinsa is linearly scalable multi-row, multi-table transaction library for HBase
Home Assistant card that turns your home into a clickable 3D model, with your devices bound to the pieces that stand for them
🌐 The Free, Open-Source VirtualHere Alternative for Windows & Linux — Connect unlimited USB devices over LAN, Wi-Fi & Internet (Low-Latency WSK, 1-Click Pi Setup, WHQL Drivers)
Win_11_Activator: Open-source HWID, KMS38, and Online setup Scripts for Microsoft Products
Fast directory traversal for Golang
Interface library for applications with text-based console-like output
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
:pushpin: State of the art point location and neighbour finding algorithms for region quadtrees, in Go
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Code review for your own machines and your own agents. Reviews live where the code does — reached over SSH, WSL or your own tailnet. Desktop app or just a browser tab. No server, no account.
Bayonetta 3 v1.2.0 running natively on Windows through ScarletNX static recompilation, with an NVN renderer on Vulkan and a friendly launcher. Aiming for butter-smooth 60 FPS. No game files included: bring your own dump.
IOC Framework for Starling based games
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Draw on top of code in your terminal to explain, debug and teach.
An ActionScript 3 library for interfacing with OAuth 2.0 services.