Clean boilerplate for graphql services, wasm/yew frontend, handlebars frontend. Using tide, rhai, async-graphql, surf, graphql-client, yew, handlebars, jsonwebtoken, and mongodb.
- tide
- mongodb
- async-graphql
- rust
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Clean boilerplate for graphql services, wasm/yew frontend, handlebars frontend. Using tide, rhai, async-graphql, surf, graphql-client, yew, handlebars, jsonwebtoken, and mongodb.
Load Javascript and CSS asynchronously in yew
Basic hello-world example for GameBoy using rgbds
Wordle in Rust
A curation of WebAssembly (Wasm) resources, projects, and communities.
The 100% Pure x86-64 Assembly Systems Language
Web app that can hash/hmac, encrypt/decrypt, and sign/verify the data, debug JWT tokens, parse and edit ASN1 structures, compute diffs, and more
MBC3 RTC test for Game Boy flash carts and emulators
Opens a palette with the Material colors for Blazor application. For use with .NET 10, 9 and 8 Blazor applications
Minesweeper built with rust, yew and web assembly
Z80 Assembly support for Visual Studio Code
Install `Trunk` by downloading the executable
Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, have at it.
NASA/JPL SPICE Toolkit for C – patched for cross-platform compatibility
The repository host gives no description.
The repository host gives no description.
Matrix digital rain effect for the Game Boy
🌈A set of enterprise-class UI components based on Ant Design and Blazor WebAssembly.
Gameboy development examples and tools
Gameboy boilerplate to get started quickly
An assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.
The repository host gives no description.
A basic operating system for the Game Boy. Because I can.
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.