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Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.

### This project has been merged ESPHelper. Please use https://github.com/ItKindaWorks/ESPHelper ### A port of the ESPHelper library for ESP32 devices

A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.

[ABANDONED] A Simple Cross Origin Resource Sharing for Lumen Framework (5.*). Please consider to use https://github.com/fruitcake/laravel-cors.

An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki

🗂️ This repository provides a guide to creating Xcode templates for iOS boilerplate code to save time and increase creativity in development. It simplifies the process and helps new team members get up to speed. A solution to Xcode's poorly documented templates.

  • boilerplate
  • swift
  • template
  • xcode

Ruby gem to calculate statistics from text to determine readability, complexity and grade level of a particular corpus.

  • textstat
  • flesch-kincaid-grade
  • smog
  • flesch-reading-ease

Crypto Puzzles is a tool and library to provide a bunch of functions for encryption or pseudo encryption as puzzles or brain teasers. Awesome for kids but some puzzles are also a challenge for adults.