Multiplayer third person shooter example for Godot 3.2 game engine.
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A comprehensive guide to debugging tools for modern, complex front-end applications. This handbook provides practical, real-world guidance on a complete suite of tools, from Chrome DevTools and framework extensions to integrated IDE debuggers.
- chrome-devtools
- chrome-devtools-mcp
- react-devtools
- redux-devtools
Idle thoughts on the game engine I use for my job
Yuka Game AI + 3D rendering with Babylon.js
- javascript
- game-ai
- ai
- game-development
nodeschool curriculum for debugging Node.js
Experiments with procedurally-generated worlds, XNA, and design patterns
A curated, opinionated collection of tools and resources dedicated to Performance Engineering, covering both Observability and Performance Testing.
OpenFL port of the Away3D 3D engine - Examples
Examples for Alternativa3D Flash 3D engine
a nodeschool workshop for munging data on the command line
Native Java API to work with JavaScript Node Package Manager (NPM): query, retrieve, pack into jar (webjars), CDN, maven
List of bindings in OCaml to cordova plugins.
Phalcon 3, PHP7, Docker sample starter application
Pyramid sample application for publishing filesystem content
Plan and train German transformer models.
- transformer
- huggingface
- bert
- roberta
A collection of resources covering all aspects of Tsung usage for load testing.
- tsung
- tsung-plugin
- load-testing
- awesome
⚡️ Simple Ionic Angular app to demonstrate the use of certain Capacitor Firebase plugins.
🗺️ Developer Roadmaps — 20 career paths, 870+ topics, 1,880+ free resources. PWA, certifications, community-driven. Your free guide from beginner to senior dev.
Data Structures and Algorithms in Swift Playground
Sample game project using the Godot engine.
:wrench: Hardware & computer guide for AI: how to choose & build a computer. This guide is intended for beginers in hardware, in order to plan what you need and how to choose parts for a computer specialized in Deep Learning. 🤖
Visual Studio Solution Starter Kit to download and base any Content Hub Development on. It supports Intellisense, Sync, Debugging and Unit-Testing e.g. for Content Hub Scripts and Azure Functions. It also stores External Page Components. Overall it provides guidance on how to best structure a Visual Studio Solution for Content Hub Projects and therefore accelerates Customers and Partners.
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Demo Project of the DSSSP: React Library for Audio Equalizers & Filter Visualization