Rewrite Gravity Defied mobile game from Java to C++ & SDL
- gravity-defied
- cpp
- sdl
- sdl2
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Rewrite Gravity Defied mobile game from Java to C++ & SDL
Compilation of games made with flutter and flutter flame
Deploy, execute, manage process-based applications made with Bonita studio or through Engine APIs
Database-stored settings made available via a service for your Symfony project.
Codebase for the Super Rentals official tutorial. Generated by https://github.com/ember-learn/super-rentals-tutorial/. Changes must be made there.
⚡ MAD: Managing Application Dependencies LING/UNIX
A PoC that the USB port is an attack surface for a Mazda car's infotainment system and how Mazda hacks are made
TranslatedStructure animations of the 64 hexagrams of the I Ching (《易经》) · I Ching 64 Hexagrams motion graphics, made entirely with code (Remotion + React)
DeepWrite AI is Made with the Help of ChatGPT3 and Specific Model is Prepared for Generating Perfect Blog Post with atmost Clarity. This is Just the Version 1.0 More Improvement Will be Implemented.
One command downloads a complete offline, no-internet emergency library: local AI (CPU/GPU), document Q&A, full Wikipedia, offline maps for any country/region (default US), survival/repair/medical archives, and public-domain manuals. Asks only where to save.
An open source mobile game made with Godot.
Deno command-line interfaces made easy
Flutter Shine is a library for pretty and realistic shadows, dynamic light positions, extremely customizable shadows, no library dependencies, text or box shadows based on content.
InferPy: Deep Probabilistic Modeling with Tensorflow Made Easy
Idris version of Domain Modeling Made Functional Book.
Gif exporter for Godot made entirely in GDScript
A Cilium controller implementation for Nomad
Realm GeoQueries made easy
A collection of Roblox plugins I've developed!
An simple IDE for V made in V.
A Highcharts, HighStock and HighMaps component for ember cli
Minimal Fedora Hyprland install based on Omarchy
A 2D top-down space shooter made using Flutter and Flame engine.
The code repository for the prototypes included in the eBook "Inspired EHRs - Designing for Clinicians" (inspiredEHRs.gov). The code of the prototypes is made available under the Apache 2.0 open source license. This license agreement allows anyone to freely use the code and ideas presented in this book, subject to the conditions listed at http://opensource.org/licenses/Apache-2.0.