The /tg/station branch of SS13.
- memes
- space
- role-playing
- corgis
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The /tg/station branch of SS13.
AI automation skills specifically designed for Unity
Tiny application that lets you force remote play together any game you have in your steam library including non-steam ones.
FUE5 is a fan-made project with the goal to see what would Factorio look like and behave in 3D. This project has no affiliation with the official Factorio game.
library for importing functions from dlls in a hidden, reverse engineer unfriendly way
A game of lonely space adventure
Synchronize games from other platforms into your Steam library
A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
The great gaming migration to Linux and macOS
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
The Computer History Simulation Project
Fork of https://github.com/sm64-port/sm64-port with additional features.
Cross-platform low-code GUI and automation
Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
Temporal Reprojection Anti-Aliasing for Unity 5.0+
Esoterica Engine
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
A translation-based Apple Silicon layer for x86-64 PCs
ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
Low-level Direct Memory Access (DMA) framework for CS2, designed for memory acquisition, entity-state parsing, synchronization, and PCIe/reverse-engineering research.
DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
Machine Learning for Flappy Bird using Neural Network and Genetic Algorithm