THE FIRST DLSS 5 MANAGER
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THE FIRST DLSS 5 MANAGER
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
(RPG maker) Create RPG-style or similar games more simply with Flame.
Kiwi.js is a blazingly fast mobile & desktop browser based HTML5 game framework. It uses CocoonJS for publishing to the AppStore.
A tech mod for Minecraft themed around the magic of nature and plant life.
System Shock (PowerMac version / Official GPL Release)
Kotlin extensions for the libGDX game framework
GDExtension wrapper for SQLite (Godot 4.x+)
BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML
Parse and serialize minecraft packets, plus authentication and encryption.
Godex is a Godot Engine ECS library.
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
Repository hosting the functional Nu Game Engine and related projects.
Game Narrative Design Tool
A tool to generate river meshes with flow and foam maps based on bezier curves.
A cross-platform 2D game engine
A simple GOG client for Linux
The repository host gives no description.
Zelda Wind Waker HD Recomp
A TypeScript-to-Luau Compiler for Roblox
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Database project of box and inventory sprites from the Pokémon core series games
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.