Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
- game-development
- game-engine
- pixel-perfect
- game-library
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Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
A collection of 3 board games done with cocos2d for android. Lexis, TicTacToe, Puzzlemania . Gives basic direction on the use of the cocos2d for android engine.
A simple Finite State Machine for Godot
Fast Fourier Transform in GDScript
A simple custom event system for Godot Engine
A breakout-like game made with Godot Engine
Helps you being creative in V
A notification center for Godot Engine
A tiny scene-entity-component library created for the PICO-8 fantasty console.
A plugin for Godot Engine which will let you take beautified snapshots of your code within the Editor. Configure the frame as you like, with GDScript syntax already highlighted.
This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
oaml module for godot engine
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
CSG Export Plugin for GodotEngine
A powerful C# coroutine library for Godot.
A Discord Game SDK integration for Godot
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Haxe Physics Engine (Haxe 4 compatible fork)
Head tracking module for Godot game engine, using OpenCV with GPU support.
Game to pop pimples using the awesome Godot Engine
Godot engine module for rendering Adobe Flash / SWF assets natively in-engine.
A cross-platform, realtime physics engine for all .NET apps.
A game engine with multiple backends, written in V