slick is a simple to use polygon collision library inspired by bump.lua
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Shattered Paradise's main repository and installation Kit.
Fluid Table Tennis in the browser
A jQuery-based javascript library for parsing and displaying chess games.
Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
- unreal-engine-4
- ros
A DataStore abstraction library for Roblox
Snaake is a small and very simple clone of the classic snake game from Nokia phones.
- snake-game
- flame-engine
- flutter-apps
- flutter
A 3D collision detection library for Lua.
This is a Godot project where I try to get familiar with the Engine.
Hot Particles is a spicy particle editor for LÖVE.
- particle-editor
- love2d
- tool
- gloa
A minimalist game about leaving home.
A collection of 3 board games done with cocos2d for android. Lexis, TicTacToe, Puzzlemania . Gives basic direction on the use of the cocos2d for android engine.
Lightweight, open source Twitch interface for Game Maker: Studio
- gms1
- library
- example
Defensomania is a security monitoring and incident response card game.
- incident-response
- self-assessment
- incident-response-readiness
- educational-game
An animation library for LÖVE.
Dungeon builder visualizer
Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
A camera library with parallax scrolling and aspect ratios for LÖVE.
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
- procedural-generation
- procedural
- webgl2
- webgl
Mega Girl.git
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
- gamemaker
- gamemaker-language
- gamemaker-studio
- gamemaker-studio-2
This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.