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Tags: Graphics and 3D
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313–336 of 438 · Most stars

Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.

Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.

Functional HTML5 and XML library for the Scala platform

  • scala
  • web-development
  • scalajs
  • scala-native

Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs

  • glfw
  • glfw3
  • glfw3-bindings
  • java