Godot template repository for my programs
- game-development
- godot
- template
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Godot template repository for my programs
MBC3 RTC test for Game Boy flash carts and emulators
CengBall: Soccer programming game with 2D simulation.
A cookiecutter template for Common Lisp videogame projects
For King is a puzzle platformer game.
Apollo 11 lunar lander simulator (Ada/Gtk/Cairo)
Javascript GMS2 commandline compilation
A Game Boy emulation library in Ada
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Everything related to modding 1.9/1.10 snapshots in one place
Gameboy boilerplate to get started quickly
Our entry for the gbjam 2016
A console emulator for preact.
A modern mod manager for all your games with built-in Archipelago support.
Platformer html5 game developed in Entity.
Turkey Cooking Simulator - Game-Off 2013 Entry
Procedural Cross-Platform 3D Tower Defense WebGame with Physics and AI and Procedural Sound
A 3d platformer browser game prototype made with the BabylonJS framework written in TypeScript.
Publish LÖVE games in the snap store
Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee
A non-volatile solution for surfaces in GameMaker Studio 2
Gameboy platformer written in assembly
A template for GameMaker C++ DLLs
A Chip-8 Emulator written in 65c816 assembly, for the Super Nintendo Entertainment System.