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DI is a dependency injection framework that allows you to define dependencies as cheaply as defining function arguments.

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.

A GUI library for Go that doesn't make you want to switch to web dev.

  • easy
  • golang
  • gui-framework
  • no-cgo

Sample code for a java application that uses Elastic Beanstalk, S3, DynamoDB, and SQS to create a meme generation website and processing pipeline. For a demonstration of the application in action, see this talk from AWS re:Invent 2012: http://www.youtube.com/watch?v=YeRNErD81VA

If you are just starting out on a new project I recommend using https://github.com/adamralph/liteguard instead of conditions. Especially if using in a mobile application, less allocations and better performance. This project is deprecated and needs a new maintainer. Contact me if you want to take over.

Beagle helps you identify keywords, phrases, regexes, and complex search queries of interest in streams of text documents.

  • stream-search
  • lucene
  • luwak
  • stored-query-engine

Motion is a framework for building reactive, real-time frontend UI components in your Amber application using pure Crystal that are reusable, testable & encapsulated.

  • crystal
  • crystal-lang

GSD (Get your Stuff Done) | Basic Todo list for demonstrating CQRS/Command Sourcing in Haskell

  • haskell
  • haskell-application
  • cqrs-application
  • frp