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GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.

Build AI text detectors whose decisions are mechanistically grounded and human-auditable (EMNLP 2026)

  • ai-text-detection
  • explainable-ai
  • interpretability
  • mechanistic-interpretability

Drop-in replacement for SliverList and ListView that can handle large (really, really large) amount of items with variable extents and reliably jump / animate to any item.

A simple Document Management System for private use with basic functionality to organize your documents digitally

  • document-management
  • document

A curated library of high-quality, professionally crafted prompts for common development tasks. Save time and improve your AI interactions with battle-tested prompt templates. You can install it as an Gemini CLI Extension.

Limon is a sandbox developed as a research project written in python, which automatically collects, analyzes, and reports on the run time indicators of Linux malware. It allows one to inspect Linux malware before execution, during execution, and after execution (post-mortem analysis) by performing static, dynamic and memory analysis using open source tools

Published on Maven Central Java Library that compares 2 images with the same sizes and shows the differences visually by drawing rectangles. Some parts of the image can be excluded from the comparison. Can be used for automation QA tests.

TranslatedAn AI avatar for real-time voice/text conversations with idols from "The iDOLM@STER Shiny Colors": original Japanese voice + Chinese subtitles, recalling the original story, memory shared across characters; supports Google/GitHub login and bring-your-own key, one-command deployment with Docker Compose (inspired by LAPLACE Eidolon)

  • ai-companion
  • character-ai
  • fastapi
  • idolmaster

This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

  • decomp
  • decompilation
  • pc
  • port