Dev repo for @zig-gamedev libs and sample applications
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Dev repo for @zig-gamedev libs and sample applications
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The core compiler and engine-agnostic components for Yarn Spinner, the friendly dialogue tool.
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
This is a lootfilter for the game "Path of Exile 2". It adds colors, sounds, map icons, beams to highlight remarkable gear and inform the user
Bitburner Game
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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Godot Unit Test. Unit testing tool for Godot Game Engine.
An OpenGL RTS game engine written in C
Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.
A network library for client/server games written in C++
A uGUI based console to see debug messages and execute commands during gameplay in Unity
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
A J2ME emulator for Android.
Scalable Distributed Game Server Engine with Hot Swapping in Golang
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
A Minecraft server implementation in Rust
JavaScript 2D physics library
Open source reimplementation of GTA San Andreas game engine in Unity
A game where you are a computer's OS and you have to manage processes, memory and I/O events.