A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
Repository Index
47,133 repositories indexed
337–350 of 350 · Most stars
The repository host gives no description.
Simple .lng File Parser from HandyGames games
- deepl
- javagame
- lng
- parser
Haxe externs for simple-peer.
A simple implementation of n-Gram predictor in ActionScript 3.0 for AI bot/agent in a video games
[JS] A widget that displays your Steam account status in the Scriptable app.
An ActionScript 3.0 binary decision tree for AI bot/agent in a video games
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
Sound library: Qt-style OpenAL wrapper for games
An implementation of Fuzzy State Machine (FuSM) in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.
Ada bindings to the Nuklear UI library.