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Tags: Games
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337–360 of 840 · Most stars

Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.

An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.

Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.

NUP is a clean-room container format for unencrypted NX (Nintendo Switch 1/2) game dumps.

J2ME emulator for Android (unofficial fork of https://github.com/nikita36078/J2ME-Loader)

  • android
  • j2me-emulator
  • java
  • opengles-android

Ark -- Archetype-based Entity Component System (ECS) for Go.

  • ecs
  • entity-component-system
  • go
  • golang

Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.

  • linux
  • ninja-gaiden
  • pc-port
  • recompilation

Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.

  • pc-port
  • recompilation
  • static-recompilation
  • tears-of-the-kingdom

A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.