Examples of scripts for accounts, dApps and assets using RIDE programming language.
- ride
- smart-contracts
- dapp-example
- dapp
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Examples of scripts for accounts, dApps and assets using RIDE programming language.
A simple Set data structure implementation in Go (Golang) using LinkedHashMap.
V lang for nodejs developers
An example of writing an external, simple Linux kernel module, in V.
My understanding of how to structure a golang project.
.Net Code Katas - A prebuild Kata project that already includes tests and base classes.
Hosting NextJS app in Firebase with Cloud Functions.
Plan and train German transformer models.
The swift-hack-pack is a collection of Swift Playground files that teach Apple's new Swift programming language. It's based on Swift 2.2 and Xcode 7.3.1.
A collection of resources covering all aspects of Tsung usage for load testing.
Just a simple implementation of DDD + clean architecture pattern. It also contains the exaplanation about the concepts that supports this implementation.
A list of initiatives for adding new languages to opensource machine translation models
graphlb is a crystal library which contains all the graph Data-Structures and Algorithms implemented in crystal-lang.
A micro domain-specific-language example for NSPredicate written in Swift.
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Render 2D planets in a realistic style.
SXA Reference is an example Sitecore project build on top of Sitecore Experience Accelerator.
Useful Erlang Functions Library
Blockchain for humans - An ultra-simplified explanation
fiber_limiter using redis as store for rate limit with two algorithms for choosing sliding window, gcra leaky bucket
go 1.23 implementation of linked list with iterators and generics support
Common Lisp The Language Second Edition
:wrench: Hardware & computer guide for AI: how to choose & build a computer. This guide is intended for beginers in hardware, in order to plan what you need and how to choose parts for a computer specialized in Deep Learning. 🤖
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.