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337–360 of 1,494 · Most stars

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory, capable of autonomous social interactions, task completion, and developing complex social relationships through continuous communication.

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.