open source, multiplayer, extensible rogue-like
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Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
- roblox
- lua
- zones
- area
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.
Signal Extensions for Godot 4
- godot
- godot-engine
- godot-engine-4
- gdscript
Reactive extensions for Godot C#
An easy-to-use, customizable, and extensible cheat/debug console for GameMaker
NativeLib is a plugin management system for Godot engine.
- godot
- godot-engine
- godotengine
- godot3
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
- pico-8
- pico8
- lua
- lua-library
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
- gamemaker
- sdk-wrapper
- steamworks
Platforming game with Godot Engine
Native Linux word-guessing game built in Vala and Gtk for elementary OS
A 3D-graphic and game engine for Delphi and Windows.
- engine
- 3d-graphics
- game-development
- delphi
A libGDX cross platform game controllers extension
- libgdx
- gamepad
- gamepad-library
- gamecontroller-framework
Shattered Paradise's main repository and installation Kit.
Definitions for the LÖVE 2D game framework
- luacats
- lua-language-server
slick is a simple to use polygon collision library inspired by bump.lua
Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
- reference-implementation
- hexagonal-architecture
- go
- golang-examples
An attempt to replicate the LÖVE API in the browser using moonshine.
CSharp port of Wolfenstein using the funky new language features
A plugin to handle huge amount of grass, foliages and other vegetations for Godot Game Engine
Official bug tracker for the game Urban Terror 4.x - www.urbanterror.info
An abstract racing game where you fight against the clock and the computer to get as far as you can in a products life-cycle.
A comprehensive inventory management system for the Godot Game Engine