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Tags: Games
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337–360 of 579 · Most stars

Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.

Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.

voxeliq is an open source block-based game engine implementation developed with C#

The Ink language parser and runtime implementation in Lua

  • ink
  • lua
  • narrative
  • interactive-fiction

An open source, cross-platform game engine designed for indie developers.

  • chillisource-game-engine
  • 2d-game-engine
  • 3d-game-engine
  • cpp11