Low Level Emulation of classic VA synths & effects of the late 90s/2000s by emulating the used ICs
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Low Level Emulation of classic VA synths & effects of the late 90s/2000s by emulating the used ICs
Animation Compression Library
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
Open source, self-hostable watched list for all your content (movies, tv series, anime, games) with user authentication, modern and clean UI and a very simple setup.
TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk.
A Verilog synthesis flow for Minecraft redstone circuits
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
A free, single-player roguelike dungeon exploration game
A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modified genetic algorithm.
Unofficial Windows/Linux/macOS/Android/iOS Port of Animal Crossing Gamecube
FinalBurn Neo - We are Team FBNeo.
Unknown Horizons official code repository
Canvas implementation of basic fighting game which allows multiplayer over the network.
Build retro games using WebAssembly for a fantasy console.
Distribution binaries of Astris - a Nintendo Switch 1 emulator based on Ryujinx for Apple silicon Macs
Cross-engine tool for lossless compression of sprites with identical regions
Minecraft server security assessment toolkit. Intercept, analyze, and test from a single desktop app.
Completely reworked and improved C++ version of Advanced Locomotion System V4.
UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
🚀 Making multi-player gamedev simpler since 2017
Unity sample of 3D pose estimation using Barracuda
A lightweight AWS service emulator written in Go
Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️