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A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.

Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.

F# type providers to support statically typed access to input parameters and result set of sql statement in idiomatic F# way. Data modifications via statically typed tables.

Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes

TranslatedWhat to eat when working overtime: a WorkBuddy Skill for McDonald's MCP group meal planning, combo allocation, order-change repricing, and exact bill splitting

A Go package built to communicate with Apache TinkerPop™ Graph computing framework using Gremlin; a graph traversal language used by graph databases such as JanusGraph®, MS Cosmos DB, AWS Neptune, and DataStax® Enterprise Graph.

This is a library that provides generic functionalities for the implementation of imports. In addition to maximum performance and optimized memory consumption, Pacemaker can also be used to implement imports in distributed scenarios that place the highest demands on speed and stability.