2D GPU Accelerated Game Engine for Flash Stage3D
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Module for sign in with Apple in Godot
- godot
- godot-module
- apple-sign-in
- apple-signin
An animation library for Love2D with unique features
- love2d-animation-library
- love2d-library
- love2d
- spritesheet-animation
Octocat Jump - GitHub Game Off 2012 Entry
An easy way to export and deploy PICO-8 projects to itch.io
- pico-8
- gamedev
- makefile
- itchio
For King is a puzzle platformer game.
2D Collision Detection for Lua using the Separating-Axis Theorem
- collision-detection
- 2d-game-framework
- love2d
- lua-library
Fortnite Skin Swapper 2026: Standalone Pre-Activated Desktop Setup, Ready to Run
- automation
- community-skins
- desktop
- developer-tools
Robux-Generator: Full Working Installer with All Features Activated
- automation
- desktop
- developer-tools
- open-source
Marvel Rivals Trainer Tool: Full Feature Set, Ready to Run on Desktop
- aiming-marvel-rivals
- automation
- desktop
- developer-tools
D3D11 functions extension for GameMaker
- d3d11
- gamemaker
- gamemaker-studio-2
- dll
Phantom Blade Zero trainer with parry timing, sha-chi control, and full arsenal access
- action-game
- epic-games
- kungfupunk
- phantom-blade-zero
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Matrix digital rain effect for the Game Boy
- assembly-language
- gameboy
- z80asm
Jekyll & Hyde Collide: A multi-layered infinite side-scroller
A console emulator for preact.
A set of tools to use with the PlayCanvas REST API for common jobs such as downloading a build and archiving a project
A really simple demonstration project for Voxelman.
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
A collection of useful GameMaker functions by Daikon Games
A strategy game based around the actions of RAF Bomber Command in the Second World War.
Bubble Factory for Game Boy
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.
A sample game for Gameboy created with gbdk, gbdk-lib-extension and GB Lemon tracker LP1.297a.
- gbdk
- gameboy
- lemon-tracker
- sample-game