Quickly generate ready-to-use AnimationPlayer directly from your sprite sheets within the Godot editor.
Repository Index
47,133 repositories indexed
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An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Logging and crash handling system for GameMaker
- crash
- crash-reporting
- gamemaker
- gamemaker-studio-2
BNETDocs, the documentation and discussion website for Blizzard protocols
- battle-net
- blizzard
- bot
- diablo
Dynamic data loader for GameMaker LTS 2022
- data-driven
- gamemaker
- gamemaker-studio-2
- gms2
Pixel art upscaling shader for awkward resolutions for GameMaker
A Lua language server add-on for writing PICO-8 code in an external editor
- lua
- pico8
- picotron
- vscode
gdstats provides common statistical distributions in Godot 3.0
A simple GameBoy tile editor written in C using ncurses
Crypto Puzzles is a tool and library to provide a bunch of functions for encryption or pseudo encryption as puzzles or brain teasers. Awesome for kids but some puzzles are also a challenge for adults.
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
- gamemaker
- gamemaker-studio-2
- gamemaker-projects
- gamemaker-language
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
- gamemaker
- patchwire
- multiplayer
- networking
A Godot plugin helping in building interactive fictions and dialog system
- gdscript
- godot-engine
- godot3
- godotengine
Parser for maps generated by the editor PyxelEdit
- tile
- tilemap
- haxe
- pyxel
Library of constructors operating and improving primary GameMaker functionalities.
Javascript GMS2 commandline compilation
🌌 A script to generate starfields in GameMaker’s GML language
- gml
- gamemaker
- gamemaker-language
- gamemaker-snippets
D3D11 functions extension for GameMaker
- d3d11
- gamemaker
- gamemaker-studio-2
- dll
GMUI - Immediate-Mode UI Library for GameMaker
Play bingo :boom: by sending pull requests!
A GML supplement library for GMS 2.3+
- library
- fast
- gms2
- gml
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
JavaScript ray casting engine for pseudo 3D games.