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Tags: Graphics and 3D
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361–384 of 415 · Most stars

C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.

Go cross-platform glfw library for creating an OpenGL context and receiving events.

A pure Erlang library for creating PNG images. It can currently create 8 and 16 bit RGB, RGB with alpha, indexed, grayscale and grayscale with alpha images.

Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.

  • vulkan
  • vulkan-api
  • rasterizer

TranslatedSkia based 2d graphics SwiftUI rendering library. It is based on Rust to implement software rasterization to perform rendering.