Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
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Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Public repo for flutterflip, a reversi clone built with Flutter.
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. The 3D tutorial renders; not playable yet. No game files included.
- arm64
- donkey-kong
- game-port
- nintendo-switch-2
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
- apple-silicon
- game-launcher
- game-packaging
- gui
Swift framework for working with Tiled assets in SpriteKit
- spritekit
- tiled-map-editor
- tiled
- game-development
Cyberpunk-inspired puzzle game prototype created with Flutter and Flame #Hack20 #FlutterHackathon
- flutter
- flame
- hack20
- flutterhackathon
PS Vita games recompiled into native PC programs: you bring your own games and firmware
MaterialCraft: An open-source, node-based material designer written from scratch in pure Rust
A 3D racing game built with ClojureScript, React and ThreeJS
Graph-based quest editor and manager for Godot 4.
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
- hacktoberfest
- csharp
- net
- skiasharp
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Touchable: A better gaming experience for Switch games ported to iOS.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Unofficial static recompilation of Bayonetta 3. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
An iPhone (or iPod touch) port of the popular old QBasic game with spunk!
Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
VERY experimental Nintendo Switch 2 emulator port for PS5
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
- lua
- roblox
- luajit
- robloxlua
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
- sfml
- game-engine
- android
- android-studio