AdaChess is a smart chess engine written from scratch in the Ada programming language
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A sprite playback system for Gamemaker Studio 2.3+
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
Gambatte source public mirror after official upstream has been made private
📦 Automatically export Aseprite files and import them as sprites into GameMaker
- gamemaker-studio-2
- npm-package
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.
- gamemaker-studio-2
- responsive-layout
- gamemaker-language
- gamemaker-projects
An actionscript 3 space invaders emulator based on the intel 8080 processor
Game Boy game made for the BitBitJam3 during a week
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
- gamemaker
- gamemaker-studio
- gamemaker-studio-2
- gamemaker-studio-2-3
:game_die: Progressive tic tac toe game, made with choo
:arrow_forward: A .NET core library to handle the login to Backpack.tf. Backpack.tf is a trading site for Team Fortress 2, Counter-Strike: Global Offensive, and Dota 2. Community item pricing, item trading and stats, and much more.
- teamfortress2
- steam
- steambot
- steamweb
Comprehensive, easy-to-use timer system for GMS2
GML Interpreter
A Steam Inventory API wrapper with advanced features such as retries and proxy support
Promise-like callback chaining for GameMaker
A template project the Gameboy DMG/Color
Brackets extension to launch LÖVE projects from the editor
A GameMaker asset that provides a simple and easy-to-use alternative to alarms.
- gamemaker
- gamemaker-studio-2
- alarms
- timer
A lightweight implementation of Elastic Search and Predictive Ngrams
A simple FPS game with BabylonJS engine following Clean Code principles
Brainf*ck Interpreter for GameBoy
Isometric game engine. Open world, block/voxel based and sprite rendering.
- game-engine
- engine
- isometric
- libgdx
Mock up at motion path in Flash Pro and use it to guide a particle in your starling scene.