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3,961–3,984 of 6,029 · Most stars

A "run" function for asyncio-based apps that does all the boilerplate.

  • async
  • async-await
  • asynchronous
  • asynchronous-tasks

GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.

LibU is a multiplatform utility library written in C, with APIs for handling memory allocation, networking and URI parsing, string manipulation, debugging, and logging in a very compact way, plus many other miscellaneous tasks

ExRated, the Elixir OTP GenServer with the naughty name that allows you to rate-limit calls to any service that requires it.

  • elixir
  • rate
  • rate-limiting
  • rate-limit

libsigc++ implements a typesafe callback system for standard C++. It allows you to define signals and to connect those signals to any callback function, either global or a member function, regardless of whether it is static or virtual.

This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

  • decomp
  • decompilation
  • pc
  • port

Firewall and Privatizing Proxy for Trackers, Attackers, Malware, Adware, and Spammers with Anti-Virus On-Demand and On-Access Scanning (PF, squid, privoxy, hphosts, dshield, emergingthreats, hostsfile, PAC file, clamav)

An Android recovery written in Rust from scratch: decryption, installs and OTA updates, backup, WLAN, MTP, adb and fastbootd. Runs the phone's own drivers and services from its stock firmware.

  • adb
  • android
  • android-recovery
  • custom-recovery