Entity Component System with network support (for haxe)
- entity-component-system
- architecture
- networking
- game-development
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Entity Component System with network support (for haxe)
Live demo
Advanced Developer Async Programming Toolkit
JS implementation of nimn specification
Erlang Redis client. This is an actively maintained fork used and sponsored by Ericsson via Nordix Foundation.
An Online Application to generate AWS IAM permissions required for deploying a Serverless Framework stack.
Next Generation of Apex Development
Experiments with procedurally-generated worlds, XNA, and design patterns
PoC for using Vert.x in EC2. Using the event bus bridge to Node. Setting up clustering in EC2. Possibly more.
Golang text Transliterator (i.e München -> Muenchen)
A simple tokenizer in Ruby for NLP tasks.
Give your AI agent a wallet, email, phone number, and instant access to paid MCP tools — web search, image/video/music gen, X search, SMS, voice calls, code execution, and more. Works with Gemini CLI, Claude, and any MCP client.
WebExtension Target for Webpack 5. Supports code-splitting and HMR.
Haxe port of the libGDX Texture Packer
MCP server for Git with local Ollama — zero tokens for git operations
Docker image to host IPFS HTTP gateway with support for pin listing and easily adding content
A guide to help people learn how to make bots for Steam.
A fast data generator that produces CSV files from generated relational data
Generate TypeScript interfaces from Go structs/interfaces - useful for JSON RPC
Popular Mobile UI Framework for AS3 / AIR
Mac OSX desktop client app to scan for Physical Web (Eddystone) bluetooth beacons
Clojure-style concurrency operations in Common Lisp
Hand-written bindings to Raylib for Common Lisp.
💎 Redux like architecture for SwiftUI