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Tags: Desktop apps
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385–408 of 679 · Most stars

Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.

  • cpp20
  • cross-platform-gui
  • gui
  • modern-cpp

🗜️ A packer for Windows x86 executable files written in C and Intel x86 Assembly. The new file after packing can obstruct reverse engineering(使用C和Intel x86汇编开发的Windows x86可执行文件打包工具,打包后的新文件可以阻碍逆向工程)

Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.

ClipBoardLine: macOS and Windows clipboard shelves and local library, inspired by Tendedero with shared OCR search, folders, tags and image tools.

A control toolkit for Windows 8 XAML applications. Contains some UI controls to make it easier to create Windows UI style apps for the Windows Store in accordance with Windows UI guidelines.

Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4

Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.

  • pc-port
  • recompilation
  • static-recompilation
  • tears-of-the-kingdom