A complete workflow for HDR imaging
- c-plus-plus
- hdr-imaging
- tone-mapping
- qt5-gui
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A complete workflow for HDR imaging
Linq for list comprehension in C++
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Describe any machine in one line. Claude builds a photoreal, physics based, interactive simulation of it in one HTML file, plus the film to post it. An open source Claude Code skill.
WinDBG Anti-RootKit Extension
Apache Cordova Plugin splashscreen
Custom apps for the BMW iDrive 7 head unit (shift lights, virtual dyno, brake and drag timers, G-meter, fault scanner) plus an SDK to build and install your own.
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.
See and operate an unmodified iPhone from a Linux PC: AirPlay mirror in, Bluetooth HID mouse/keyboard out, plus a CLI and skill for agents.
Declarative UI toolkit for modern C++20
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
DMG/GBC/GBA emulator and experimental NDS emulator.
C++ bindings/wrapper for SDL2
An asynchronous web framework for C++ built on top of Qt
Your agent invents things because it has no memory, and can't touch your database because it has no arms. rsc is the meta-harness that gives it both, plus the trade to know the job and the reflexes to not break your repo. For Claude Code, Codex and 15 more.
C++ hash map and hash set which preserve the order of insertion
:boom: Robust C/C++ code completion for Sublime Text 3/4
Animated React icons — every Lucide icon plus extra icons and brand logos, each with its own hand-written motion. Drop-in replacement for lucide-react, built on Motion.
Fast and flexible C++ library for working with OpenStreetMap data.
🦘 A dependency injection container for C++11, C++14 and later
Use Nix flakes without any fluff.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Improved build system generator for CPython C, C++, Cython and Fortran extensions