An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
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This is a game that was created for FTJ 2012 ("F This Jam")
Plugin for Decky Loader to apply and manage custom art assets from within gaming mode.
- decky
- plugin
- steam
- steamdeck
NUP is a clean-room container format for unencrypted NX (Nintendo Switch 1/2) game dumps.
A feature-complete ECS library
- ecs
- game-development
- lua
- love2d
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Easy to use cross-platform 2D game library for C++
A 2D platformer written in Ruby.
Tuff - An original game for the Nintendo GameBoy
:notes: Competitive, multiplayer, realtime, guess the song game
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
OpenLieroX - Liero clone / Worms realtime / 2D shooter
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
A C99 Cross Platform 2D Game Library
- game-development
- game-engine
- cmake
- 2d-game-library
Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
Addon to import Tiled maps into Godot 4
- csharp-script
- gdscript
- godot-engine
- godot4
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
A simple Text Interface Engine to control text output (like in a RPG dialogue) for Godot.
- godot
- addon
- rpg-dialogue
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Id Software's Id-tech-4-BFG in the Ada programming language.
A Godot 4.x plugin for integration with Google Play Games Services
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)