A pixel art editor in a Swift Playground 👾 WWDC Scholarship Winner 🏅
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A pixel art editor in a Swift Playground 👾 WWDC Scholarship Winner 🏅
Acid Cam v2 for macOS distorts video to create art.
A photo gallery for Android with the smart features of Google Photos and iPhone Photos. Nothing leaves your phone.
Python 3D library.
GraphicEx - a Delphi image loader library
A cinematic, scroll-driven 3D car landing page — a 75-frame JPG sequence rendered on HTML canvas and controlled by scroll position, built with plain HTML, CSS, and JavaScript.
A parser/renderer for Aseprite animations in LÖVE. :peach:
Describe a thing, get a hologram, a 3D model and its parts: built by any AI agent, honestly.
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
A tool to easily create OpenStreetMap SVG maps to plot them with a pen plotter.
An oekaki BBS board running on top of the AT Protocol.
A fast clojure console library
A multi-platform library to create a Vulkan window, and handle input events.
swoopyarrows makes swoopy arrows between things
Functional HTML5 and XML library for the Scala platform
A Useful WebGL Library for Small Turning (Outdated, Deprecated to use)
Tracker for issues specific to the Vulkan version of Dota 2 on Windows, Linux, and macOS
Turtle graphics library for LÖVE.
Aggregates images taken this week, from previous years and presents them on a web page with a simple slideshow.
Syntactic Sugar for Accelerate/vImage and Core Image Filters
ExImageInfo is an Elixir library to parse images (binaries) and get the dimensions (size), detected mime-type and overall validity for a set of image formats. It is the fastest and supports multiple formats.
A powerful resolution-handler and rendering library for LÖVE 📐
Declarative 2D vector graphics for OCaml
A simple Vulkan-based renderer for my master thesis on real-time transparency