Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
Repository Index
47,133 repositories indexed
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2D Game Engine with Lua Scripting made on top of SFML !
- 2d-game-engine
- sfml
- lua-script
- engine
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.
- homebrew
- nds
- nintendo-switch
- pokemon
DDraceNetwork, a free cooperative platformer game
- ddnet
- teeworlds
- hacktoberfest
- open-source-game
A foundational Haxe framework for cross-platform development
- haxe
- cross-platform
- frontend
- game-development
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
DOOM Classic for iOS Source Release
A continuation of the popular Artemis ECS framework
- artemis-odb
- entity-component-system
- framework
- gamedev-framework
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
Run Roblox Studio on Linux.
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Command & Conquer in HTML5/Javascript
Futuristic Luau for every universe.
- roblox
- ui
- luau
- reactive
Full decompilation of Pokémon HeartGold and SoulSilver.
High-performance C# ECS
- csharp
- ecs
- ecs-framework
- entity-component-system
Zircon is an extensible and user-friendly, multiplatform tile engine.
- zircon
- multiplatform
- text-gui
- roguelike
A native Mach-O port for iOS/macOS of GTA V, with multiplayer
Overlap2D Game development toolkit for UI and Level design
The DOS game emulator that's fit for your Mac.
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
Game Boy / Color engine with lots of features
- game-boy
- gbdk
- game-engine
- gameboy
ECS for Lua
- lua
- love2d
- entity-component
- entity-component-system
Ink integration for Godot Engine.