Runtime VRM loader for UnrealEngine5
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Athena Crisis is a modern-retro turn-based tactical strategy game. Athena Crisis is open core technology.
Character textures, models and mods for a certain anime game.
an unity mmo demo, base on ecs(game play), xlua(ui)
- unity
- mmo
- xlua
- ecs
A gameplay-focused shader pack for Minecraft
:video_game: A virtual joystick for touch capable interfaces.
Design-agnostic node system for scripting game’s flow in Unreal Engine
- unreal-engine
- unreal
- story-driven
- gamedev
Extend the Unity Toolbar with your own Editor UI code.
Modern C++ library for the development of real-time graphical applications
A Minecraft clone made with pure HTML & CSS – no JavaScript.
A cross-platform minigolf game written in C.
AI automation skills specifically designed for Unity
Procedural generation algorithms and demos for the Godot game engine
- godot-engine
- procedural-generation
- procgen
- pcg
Tiny application that lets you force remote play together any game you have in your steam library including non-steam ones.
A TypeScript RPC framework, with runtime type checking and serialization, support both HTTP and WebSocket. It is very suitable for website / APP / games, and absolutely comfortable to full-stack TypeScript developers.
FUE5 is a fan-made project with the goal to see what would Factorio look like and behave in 3D. This project has no affiliation with the official Factorio game.
library for importing functions from dlls in a hidden, reverse engineer unfriendly way
- anti-reversing
- import
- export
- windows
The game-changing wallet for Ethereum and all EVM chains
A fast,scalable,distributed game server framework for Node.js, Powered by TypeScript. 一个TypeScript写的node.js分布式游戏/应用服务器框架(原型基于pomelo)。
- game-server
- typescript
- nodejs
Synchronize games from other platforms into your Steam library
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
- raylib
- zig
- game-development
- gamedev
Automatically login and find available free games the Epic Games Store. Sends you a prepopulated checkout link so you can complete the checkout after logging in. Supports multiple accounts, login sessions, and scheduled runs.
- epic-games
- free-games
- epic-games-client
- reverse-engineering
A library of Shaders created using Unity's Shader Graph.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.