Kiomet.com real-time strategy game (repository commits may lag behind game updates)
- browser-game
- combat
- game
- game-server
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Kiomet.com real-time strategy game (repository commits may lag behind game updates)
This is a .NET skeleton project to introduce the concepts of Domain Driven Design and loosely coupled layers. You can use this solution as a starting point to build loosely coupled and composable applications where the Domain is at the heart of the project.
KVS: xNVMe SSD Key-Value Store Abstraction Layer (SNIA)
thin layer over native 'vim.pack`, adding support for lazy-loading and lazy.nvim specs
macOS app to capture your screen as a layered PSD file
A simple, network enabled karaoke player in Rust
Simple 360 Video player for iOS using SceneKit
Database access layer for golang
A flexible multi-layer Go caching library to deal with in-memory and shared cache by adopting Cache-Aside pattern.
A player/ recorder visualizer with the swipe to seek functionality.
Store and retrieve Codable objects to various persistence layers, in a couple lines of code!
Advanced player data management with a simple API
Domain Driven Design (DDD) N-LayeredArchitecture with .Net Core 2
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
TranslatedMedia player for LG webOS, Android TV and Android: movies and TV series from TorrServer.
Run language-model agents in Minecraft with Mineflayer tools, persistent sessions and shell sandboxes.
AudioPlayer Module for Framer. See the new, Design-compatible Audio module here: https://github.com/benjamindenboer/FramerAudio
Key Value Database in .Net with Object DB Layer, RPC, dynamic IL and much more
Integrate VLC Media Player with Windows System Media Transport Controls (SMTC)
YiVideoEditor is a library for rotating, cropping, adding layers (watermark) and as well as adding audio (music) to the videos.
Multiplayer Simon Says game using bidirectional gRPC streaming
360 video player for iOS written in swift - a subset of SceneKit that works
LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.
A Music programming language. Translates source code into MIDI. Includes a player. Supports MIDI-Karaoke. Includes a MIDI analyzer.