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Tags: Games
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409–432 of 661 · Most stars

Accidental Noise Library in Godot Engine enhanced with visual noise editor

  • gradient-noise
  • simplex-noise
  • value-noise
  • normalmap

A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.

Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.

An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy

  • game-boy
  • gbdk
  • sdcc
  • game-boy-color

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license