Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Drakengard 3 (PS3) static recompilation using ps3recomp
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Star Wars Jedi Knight II: Jedi Outcast
J2ME emulator for Android (unofficial fork of https://github.com/nikita36078/J2ME-Loader)
- android
- j2me-emulator
- java
- opengles-android
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
World building for everyone
Cooperative mod for GTA: San Andreas
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
A static recompilation of Skyrim (2011) for Android devices.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
PS Vita games recompiled into native PC programs: you bring your own games and firmware
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
Static recompilation of The Legend of Zelda: Ocarina of Time into a native PC program
WipEout Omega Collection (PS4) native PC port for Windows and Linux: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it! 💙 Donate: PayPal [email protected] or ko-fi.com/abd_dbh
- native-port
- pc-port
- ps4
- shadps4
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
JavaScript GameBoy Advance emulator.
- javascript
- emulator
- gameboy-advance-emulator
Standalone, content-neutral PS5 homebrew indexer and media framework. Proudly built alongside AI by JVK3R.
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
The mod manager and modding toolkit for Dota 2: 1,600+ mods from the D2PFX catalog in one click, an item builder with a live 3D preview, and a Workshop for effects, the HUD, colours and the map. Windows and Linux, no account, no telemetry. [email protected]
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.