Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Public repo for flutterflip, a reversi clone built with Flutter.
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Possibly the best theming solution for Godot - Programmatically create themes using GDScript
Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. The 3D tutorial renders; not playable yet. No game files included.
- arm64
- donkey-kong
- game-port
- nintendo-switch-2
Translated璃游 (Liyou, "glass travel") LumaNX: a third-party GUI for nxnative, graphically builds Switch games, supports running on macOS and exporting iOS / iPadOS IPA. A macOS GUI for nxnative: build Switch games for Mac, iPhone and iPad.
Swift framework for working with Tiled assets in SpriteKit
Cyberpunk-inspired puzzle game prototype created with Flutter and Flame #Hack20 #FlutterHackathon
MaterialCraft: An open-source, node-based material designer written from scratch in pure Rust
INSTEAD - Simple Text Adventure Interpreter
Graph-based quest editor and manager for Godot 4.
Open Source J-RPG (Based on the Hero of Allacrost engine)
A simple 2D game written in C# with .NET Core. Development is streamed live on https://twitch.tv/davidwengier and past streams available on YouTube at http://bit.ly/trains-net-videos
- hacktoberfest
- csharp
- net
- skiasharp
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Touchable: A better gaming experience for Switch games ported to iOS.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Cross-platform C++17 Runtime Reflection Library
Python game programming in Jupyter notebooks.
High efficient and fast 2D bin packing tool
PC recomps, all in one place. Find, install, update and play PC recomps from one launcher.
Talo's Godot plugin for open source leaderboards, stats, auth, game saves and more
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Gameserver, Voiceserver Webinterface
😀 The Acid2 test, now for the original Game Boy! 😀