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Clojure library for querying Apache TinkerPop graphs
- clojure
- tinkerpop
- gremlin
- tinkerpop-graphs
A collection of containers & algorithms for the Crystal programming language
- crystal
- algorithms
Modular and modern graph-theory algorithms framework in Java
- graph-algorithms
- graph-theory
- java
- algorithms
Various algorithms visualized interactively on the web, entirely with Rust 🦀
- rust
- yew
- algorithms
- sorting-algorithms
⚡️ A fully-featured and blazing-fast C# API client to interact with Algolia.
- c-sharp
- algolia
- algolia-search
- api-client
Framework to automate development of Algorand Assets and Smart Contracts.
- algorand
- algorand-assets
- yarn
- teal
A Go port of the Rapid Automatic Keyword Extraction algorithm (RAKE)
State estimation and filtering algorithms in Go
- golang
- filtering
- estimator
- particle-filter
From Idea to Execution - Manage your trading operation across a distributed cluster
- trading
- cryptocurrency
- crypto-trading
- elixir
Simple Directus 9 extension that sync content with remote search engine.
- directus-extension
- elasticsearch
- meilisearch
- algolia
Tinyman Python SDK
- algorand
- sdk
- tinyman
Provide check digit algorithms and calculators written in Go
- checkdigit
- luhn
- damm
- verhoeff
Graph and Network algorithms in Julia
Layout algorithms for graphs and trees in pure Julia.
- graph-visualization
A revamped Google's jump consistent hash
- consistent-hash
- consistent-hash-algorithm
- consistent-hashing
- consistent-hashing-library
javascript implementation of the popular snowball word stemming nlp algorithm
Hilly farm machinery scheduling system: Flask + genetic algorithm + JT/T 808 + Leaflet
IGraph/M is the igraph interface for Mathematica
- igraph
- mathematica
- mathematics
- network-graph
A framework agnostic wallet integration library for Algorand dApps
The repository host gives no description.
- algokit
- lib
Simplifying image manipulation using GDI, Graphics32, OpenCV or Vampyre Imaging libraries
In this project, the Pacman agent will find paths through his maze world, both to reach a particular location and to collect food efficiently. I implemented general search algorithms such as depth-first, breadth-first, uniform cost, and A* search algorithms which are used to solve navigation problems in the Pacman world.
Simple hash algorithms in OCaml
- hash
- ocaml
- sha1
- sha256