A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
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Oxygen Not Included's Unity layer on the BRUTAL framework, .NET 10 CoreCLR. On a late-game colony the game runs at about 8× the original's frame rate
- brutal
- coreclr
- dotnet
- game-engine
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
Cute puzzle platformer starring a cleaning robot on post-apocalyptic Earth
CLI and library for Roblox Open Cloud API
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
A library with some standard functions for Game Boy games written in ASM
A tool for building interactive fiction style stories in Elm.
- elm-lang
- elm-narrative-engine
- interactive-fiction
- game-engine
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
- game-engine
- luau
- luau-lang
- opengl
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
DOS Defender (Ludum Dare #31)
Chess representation written in Erlang using Bitboards, ready for use on game servers
- chess
- chessboard
- chessboard-representation
- bitboards
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
- domain-specific-language
- gamemaker-studio-2
- dynamically-typed
- compiler
A 2D top-down space shooter made using Flutter and Flame engine.
- flutter-game
- flame-game
- 2d-game
- top-down-game
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
- 3d
- delphi
- freepascal
- game-development
Play Mario Kart: Double Dash!! online on Windows. Project Tandem is a native PC recompilation with 2-8 player solo/shared-kart multiplayer, widescreen, and mouse/keyboard controls. Requires your own compatible USA disc image.
- gamecube
- multiplayer
- rollback-netcode
- static-recompilation
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
A GDNative implementation of the detour/detourcrowd library for Godot.
TranslatedA pixel-style slot machine powered by McDonald's official MCP: nutrition ledger + order-padding optimization + 1+1 mix-and-match
🐿️ A metadata-driven Minecraft launcher for reproducible, storage-efficient instances and a built-in CLI with MCP mode for AI agents.
An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.