🔑 A godot gdextension to interact with the OS keyring
- godot
- godot-addons
- godot4
- godotengine
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🔑 A godot gdextension to interact with the OS keyring
Include code from external files into your shaders.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
A simple light & shadow library for love2d
Fast, reliable, free, and open-source palette swapper for GameMaker Studio 2.
A 1-pass blur shader for GameMaker Studio 2
Custom window frame for GameMaker games
Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)
A Game for Godot Engine Jam
An Ada 2012 emulation of Charles Babbage’s Analytical Engine
A simple, but powerful scene/gamestate manager that uses a stack
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👥 Custom node-steam handler which provides group functions
A simple behavior tree system for Gamemaker Studio 2
A template for libraries that work with libGDX and Gradle 9.x (or 8.x/7.x)
A small set of sources and tools for the Gameboy Development Kit by Michael Hope
A set of Ada components to allow 3D simulations, games and GUI's in Ada.
A simple Tetris clone created using HTML5/JavaScript/Phaser
This javascript webapp converts GLSL code from shadertoy.com to Gamemaker GLSL ES as well as output other necessary code to run.
Set of tools for text manipulation and translation of Game Boy ROMs
This is my Random Dungeon Generator that is compatible with Game Maker Studio 2.3
Companion application and Discord Rich Presence module for GameMaker IDE.
A pong game that runs on bare metal PCs or DOS (so called "PC-BOOTER")
Particle Designer for the Starling framework (ActionScript 3)