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Tags: Games
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433–456 of 458 · Most stars

A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.

This is our Mac OS Swift Cocoa app for the simple Tic Tac Toe Game, it has every different kinds of modes, leveled bots, local multiplayer, and global multiplayer.

An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3