Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
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DOOM Classic for iOS Source Release
A continuation of the popular Artemis ECS framework
- artemis-odb
- entity-component-system
- framework
- gamedev-framework
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
Run Roblox Studio on Linux.
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Command & Conquer in HTML5/Javascript
Futuristic Luau for every universe.
- roblox
- ui
- luau
- reactive
Full decompilation of Pokémon HeartGold and SoulSilver.
High-performance C# ECS
- csharp
- ecs
- ecs-framework
- entity-component-system
Zircon is an extensible and user-friendly, multiplatform tile engine.
- zircon
- multiplatform
- text-gui
- roguelike
TranslatedEnglish learning through a life-sim (character-raising) game
A native Mach-O port for iOS/macOS of GTA V, with multiplayer
Overlap2D Game development toolkit for UI and Level design
The DOS game emulator that's fit for your Mac.
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
Game Boy / Color engine with lots of features
- game-boy
- gbdk
- game-engine
- gameboy
ECS for Lua
- lua
- love2d
- entity-component
- entity-component-system
Ink integration for Godot Engine.
Mario + Portal platformer
A collection of ROM images with tests that will aid you in developing your own CHIP-8, SUPER-CHIP or XO-CHIP interpreter (or "emulator")
- chip-8
- chip-8-emulator
- chip-8-interpreter
- chip-8-roms
Drop is an open-source game distribution platform.
A tool to generate normal maps from any sprite and animated sprite sheet.
libGDX UI toolkit